Rppr Actual Play

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Sinopsis

Role Playing Public Radio's recorded RPG sessions

Episodios

  • Call of Cthulhu: Divine Fire at Gencon 2010

    13/08/2010 Duración: 03h21min

    You made this possible: Aaron's first convention game of Call of Cthulhu. He's ran Tom's Divine Fire scenario. Prisoners stuck in a remote Nazi science camp are forced to work together to survive the winter weather and inhuman monsters. Can the boy scout Aaron give the scenario a proper run? Listen to find out!

  • Cyberpunk: Lady Gaga 2.0

    03/08/2010 Duración: 02h59min

    In the chromed future wireless Internet access does not exist but full conversion cyborgs are commonplace. Computers Cyberdecks have less memory and processing power than an iPhone but can be used to hack military data fortresses in 'the grid' and making a mistake can kill the unlucky netrunner. This is the past future of Cyberpunk, the classic R. Talsorian RPG and home to Lady Gaga 2.0 and her entourage of sociopathic cybered and coked up killers. There's a mission to recover a suitcase from some dude in a hotel, but honestly it's all about headshots, cybernetics and drugs. Oh and the nauesator.

  • 4E Dungeons and Dragons – The New World Campaign Game 29: Bright Eyes

    01/08/2010 Duración: 03h15min

    The investigation into the death of Sigmund, the leader of the crusaders, reaches a climax as the Water Barons close in on Bright Eyes, the elusive gnome rogue, murderer and now vampire. Even a bounty hunter named Kane is on his trail. What hope is there for this chaotic evil serial killer?

  • MAOCT: Candlewick Manor at Gencon 09

    21/07/2010 Duración: 02h36min

    I ran a game of Candlewick Manor at Gencon 2009 for 7 lucky players including my co-host Tom Church. In short, bad things happen to weird children. The new orphans of Candlewick find themselves confronted with a lake monster, the strange residents of Candlewick township and more! What a tangled web we weave...

  • 4E Dungeons and Dragons – The New World Campaign Game 28: Mysteries upon Mysteries

    13/07/2010 Duración: 02h35min

    After defeating the lich Numeides, the Water Barons find themselves embroiled in a number of intrigues and mysteries. Their agendas often collide, leading to deception and distrust. As they delve into morally gray and black areas, will they lose sight of their original goal or stay true to the cause of protecting the innocent grippli at all cost? Find out what schemes are unfolded in this episode. Thanks to Violet for the art, (which has nothing to do with this episode but it looks cool).

  • Fear Itself: Survival City

    05/07/2010 Duración: 03h23min

    A group of unwary party goers finds themselves caught in a forgotten nuclear fallout bunker from the Cold War. Strange people have lived for decades in the bunker and even darker secrets lie wait to be uncovered. Inspired by the book Survival City, I ran this one shot last year using the Fear Itself system. Enjoy!

  • 4E Dungeons and Dragons – The New World Campaign Game 27: Die Lich, you don’t belong in this world

    27/06/2010 Duración: 02h32min

    The Water Barons now face a lich, Numeides, and must defeat the vile undead sorcerer. Can they defeat her? What is the secret to her phylactery? Will the people next door turn down their music? All this and more in New World episode 27!

  • Monsters and Other Childish Things: Sucrose Park

    18/06/2010 Duración: 03h39min

    Designed as the ultimate daycare center, Las Vegas’ Sucrose Park looks after thousands of kids while their parents gamble away their college tuition in nearby casinos. A corporate wonderland of rides, ball pits, arcades and the mascot CoolRat await. Too bad the owner of the park never wants anyone to leave. Ever. Instead, when the parents come to pick up their kids, a robot duplicate is given to them and few parents notice the difference. After all, they’re too concerned with how much money they just lost. The players discover that the owner is a monster who decided that it couldn’t be friends with just one kid, it had to be friends with all children. All the neon lights and laser tag arenas can’t hide the fact that Sucrose Park is a prison. It’s time to break out.

  • 4E Dungeons and Dragons – The New World Campaign Game 26: I, Beholder

    10/06/2010 Duración: 02h42min

    The Water Barons have finally defeated Cortez but the end of the war brings new challenges. As the shipyards come close to completion, Pontifex has new work for them, including a rival lich, Numeides. But before our stalwart adventurers can even find the lich, they need to defeat a powerful undead beholder. Find out what this new lich is up to and how the players decide to deal with the beholder in this episode of the New World campaign!

  • Call of Cthulhu: Delta Green – Convergence

    04/06/2010 Duración: 02h35min

    You are cordially invited to a Night at the Opera. A town called Groversville is a hotbed of UFO activity and one of its residents has recently shown...disturbing inhuman abilities. You are to meet with your cell and determine what is going on in the town. Be Seeing You.

  • 4E Dungeons and Dragons – The New World Campaign Game 25: Farewell to Arms

    25/05/2010 Duración: 03h51min

    Cortez's army has been defeated but Cortez still remains in power. How can the Water Barons remove the tyrant from power once and for all? In this session, they journey to Cortez's territory to confront the madman in a dramatic confrontation. The fate of a nation is decided in this episode. Special thanks to Ean Moody for the art!

  • Wushu: League Of Extraordinary Gentlemen 1988

    16/05/2010 Duración: 02h19min

    Inspired by Top Shelf's recent April Fool's joke, I ran a one shot game on this Cinco de Mayo using Wushu, a rules light open ended system. The player characters were all iconic 80s heroes, including Doc Brown, Optimus Prime, Jack Burton, MacGuyver, and B.A. Baracus. They must stop Scarface and his army of Lost Boy vampires from taking over the world.

  • 4E Dungeons and Dragons – The New World Campaign Game 24: The Dinner Party

    04/05/2010 Duración: 02h56min

    Victory over Cortez's horde means one thing: Party time! Kuthin the warlock's uncle has recently arrived at the colony and is quite rich. Obviously Uncle Fustus wants to make a big impression so he throws a huge party to celebrate the victory. Practically every named NPC introduced so far in the campaign is there, from lovable King Sea Moss to super-villain-esque Axgore. The Water Barons have some wheeling and dealing to do and Uncle Fustus has his own plans... Special thanks to Ean Moody for the art!

  • Call of Cthulhu: Prototype – A town called Hope

    23/04/2010 Duración: 02h47min

    An investigative team for a basic cable TV show look into rumors of a government experiment gone awry and uncover a massive conspiracy that threatens the fate of the world. Oh and Jason's character throws a rock. This game of Call of Cthulhu merges Delta Green (co-written by Dennis Detwiller) with the hit video game Prototype (also co-designed by Dennis Detwiller).

  • 4E Dungeons and Dragons – The New World Campaign Game 23: Battle for Bordertown

    17/04/2010 Duración: 03h26min

    The final battle between Cortez's horde and the ragtag underdog colonial army is finally here! No quarter will be given or asked. There will be no retreat. The players face either victory or death. The savage and monstrous generals of the horde will not spare a single life if they win. Of course our heroes are not so easily stopped. They fight with their ally Bright Eyes, played by guest player Brian! Art by Geistig

  • Wild Talents: Age of Masks at Fear the Con

    10/04/2010 Duración: 03h06min

    A group of vigilantes teams up to stop an evil cult's plans to summon a powerful being from beyond time and space. Unfortunately, there's more to this plot than meets the eye. This game was run at Fear the Con so thanks to Fear the Boot for letting us run the game!

  • 4E Dungeons and Dragons – The New World Campaign Game 22: The Best Laid Plans

    04/04/2010 Duración: 03h11min

    On the eve of war, the Water Barons must make their final preparations before Cortez's army arrives. But which strategy should they employ in their greatest battle thus far? Watcher the fighter favors the ingenious tactic of luring the enemy inside the village then blowing the entire village up. The other characters have mixed reactions to this plan, as can be seen in this picture. Find out what their final plans are in this episode. Special thanks to Ean Moody for the art!

  • World of Darkness: Candle Cove

    28/03/2010 Duración: 06h39s

    Candle Cove was a kid's show in the early 70s that many remember seeing but no one has ever found proof it ever existed. Until now. Three friends find a tape that supposedly contains an episode of the show. Soon after they play the tape, a strange man appears at their doorstep and the three mortals find themselves in a desperate struggle between a dangerous cult and a being beyond comprehension, known only as the 'Skin Taker'. Enjoy this double length AP as our way of sayings thanks for making the Codex of War ransom! Special thanks to Ean Moody for the art!

  • 4E Dungeons and Dragons – The New World Campaign Game 21: Return of the Captain

    21/03/2010 Duración: 03h24min

    In this episode the Water Barons fight to retrieve a Lemurian artifact before Cortez's horde. Can they survive the onslaught of murderous monsters and other deadly challenges? Perhaps they can with a little help from an old friend...The Captain! (formerly the Lieutenant). Thanks to all the RPPR fans who contributed to the Codex of War Ransom. You can still contribute if you want Ross Payton to run a game over Skype for you OR get a picture of your character from Ean Moody. Check out our Kickstarter page for more details. Special thanks to Ean Moody for the art!

  • Call of Cthulhu: Delta Green – Operation Obsidian at Fear the Con 3

    16/03/2010 Duración: 02h35min

    In this investigator’s opinion, COL Wade’s motive for launching OPERATION OBSIDIAN was his obsessive need for revenge. This investigator now believes that COL Wade was more deeply affected by his previous experience at Angka Watt temple complex ruins during OPERATION GLASS SLIPPER than his post-mission psychological examination revealed. OPERATION GLASS SLIPPER was successful, insomuch as the entity known as the Black Buddha was detached from this dimensional reference, but it was not killed. CAPT Wade’s responses to Dr. Roth indicated he believed that the entity would have been eliminated if the team had access to sufficient firepower. It is this investigator’s belief that OPERATION OBSIDIAN was COL Wade’s attempt to test that theory. Unfortunately, Wade's methods were...unsound. This scenario is based on notes from Adam Scott Glancy of Pagan Publishing. This game was run at Fear the Con, so thanks to the crew at Fear the Boot for inviting us! If you enjoy RPPR's Actual Plays, contribute

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