Sinopsis
The Boxes and Arrows Podcast interviews authors from the site as well as other professionals in the field of Information Architecture, Interaction Design, and User Experience from around the world.
Episodios
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Information Architecture, A Global Perspective
30/05/2012 Duración: 35minIn this podcast, Jeff Parks talks with Jessica DuVerneay, the Global Director for the first annual World Information Architecture Day, held in February 2012. Jessica shares her experience of organizing a global event to celebrate and share the IA discipline.
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Leaping Into Indie UX
22/05/2012 Duración: 33minIn this episode Chris Baum speaks with Donna Spencer, Lynne Polischuik, Justin Spencer and Erin Jo Richey at the 2012 IA Summit about their interactive panel discussion Taking the plunge: Diving into Indie UX. They share practical and personal considerations of being an indie designer, including how to to get over the fear of making the jump, where and how to find clients, managing the business side of design and what it’s like to work alone.
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Driving Holism in Cross-channel Projects
19/04/2012 Duración: 29minChris Baum talks with Patrick Quattlebaum at the 2012 IA Summit in New Orleans about his insights about holism vs. atomism and tools that designers can use to help companies see and develop experiences across channels.
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The Past and Future of Boxes and Arrows
09/04/2012 Duración: 21minJeff Parks talks to Boxes and Arrows founder Christina Wodtke about the past and future of the magazine. Her key message is that designers still need to get their ideas out into the community.
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The Stranger's Long Neck
27/09/2010 Duración: 33minMr. McGovern, who will be teaching a Masterclass series in Canada on the importance of task management this November, discusses several of the key findings in his new book and how such knowledge can lead to better designs for all users.
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5 Minute Madness
30/04/2010 Duración: 44minAlong with conference speakers, attendees share their thoughts of the IA Summit, its people, ideas explored, or whatever else they want to share... but they only have 5 minutes each to do so.
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Presentations - It ain't all about the PowerPoint
30/04/2010 Duración: 47minAdam Polansky shares how to shift the focus of your presentations to you, the storyteller, rather than living or dying by the content of your slides—and in the process getting your ideas into someone else's head more effectively.
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From Here to Experience
30/04/2010 Duración: 47minYou'll see the benefits of formulating a solid experience vision. And, you'll learn why it's critical to shift your organization's culture past risk-aversion.
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Metropolitan Information Architecture: The future of UX, Databases and the (Information) Architecture of complex, urban environments
30/04/2010 Duración: 46minWhat does location mean for UX? How does information architecture and design synchronize with urban architecture? How does mobile communication and web culture impact the streetscape? Are we living in facets of the same virtual city or does location still constrain us?
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The Practice of Information Architecture - It takes a village of practitioners to raise a discipline
30/04/2010 Duración: 35minHe shows how ORS can articulate a distinct information architecture role, shaping an IA practice, and how we align ourselves and our teams for growth, accountability, and discovery within our discipline.
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Design for Emotion and Flow
30/04/2010 Duración: 28minYou'll learn about the underlying causes, characteristics and consequences of flow, how flow is related to emotional design, and how to take user goals into consideration when designing for it.
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Living Personas - Visually Displaying Brand Insights and Connections to Consumers
30/04/2010 Duración: 43minThey discuss how this technique will change your perception of personas, no matter what you think of them now, and how it can showcase how real people are behaving related to your brand, product, or project.
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What they didn’t know they needed
30/04/2010 Duración: 44minThey focus on activities such as Laddering, Game play, Storytelling and Triading that can help expose opportunities for radical innovation and designing products that people can’t live without.
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The Human Interface (or: Why Products are People, Too)
30/04/2010 Duración: 51minUser experience designers need to stop thinking about interfaces as dumb control panels for manipulating machines and data and start thinking about them as human beings.
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Using Beekeeping History to Predict the Future of UX
30/04/2010 Duración: 26minThis calls to the next generation of user researchers to apply quantitative methods to our study of user behavior on the web.
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The future of wayfinding
30/04/2010 Duración: 42minWith boundaries between the abstract digital world and the real physical world becoming blurred, we need new approaches to wayfinding, information scent and navigation.
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Testing Content: Early, Often, and Well
30/04/2010 Duración: 47minThrough a website case study, they cover what worked and what didn't for testing content early in the project—from concepts to prototypes—to inform content strategy and tactics.
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Sorting Skittles: A User Research Game
30/04/2010 Duración: 37minAaron Hursman introduces introduces a new user research technique that engages research participants. Learn how you can use this game approach to produce rich, quantifiable data.
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Tipping the Scales: Bringing Social Networking within the Enterprise
30/04/2010 Duración: 41minIn this session aimed at Information Architects interested in deploying social networking in organization, Manya Kapikian, Kevin Lynch, and Michael Patterson expose 11 hard lessons learned from the pilot that apply to this relatively undefined territory.
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Information architecture patterns
26/04/2010 Duración: 43minFrom this session, you'll gain an understanding of the patterns and how to select which ones to use for your content.