Game Changer | Employee Gamification | Internal Enterprise Gamification | Hosted By Jesse Lahey, Aspendale Communications

GC23: Using the Gamification User Types in the Real World | with Andrzej Marczewski

Informações:

Sinopsis

The tech research firm Gartner made headlines in late 2012 when it predicted that 80% of current gamified applications would fail to meet business objectives — due to poor design, ineffective communication, or ill-defined business objectives. If poor design is a primary culprit of failed gamification, how can you improve your chances of success? Andrzej […] For additional content and links, visit http://www.engagingleader.com/podcast/gamechanger