Haskell Weekly

Game Development

Informações:

Sinopsis

Dustin Segers and Cody Goodman talk about developing video games using Haskell. https://linearity.itch.io/peoplemon http://jxv.io/blog/2018-02-28-A-Game-in-Haskell.html https://www.indiedb.com/games/nikki-and-the-robots/downloads https://github.com/FailWhaleBrigade/water-wars https://www.allureofthestars.com/ https://np.reddit.com/r/haskellgamedev https://mmhaskell.com/blog/2019/3/25/making-a-glossy-game-part-1 https://ocharles.org.uk/posts/2013-12-10-24-days-of-hackage-gloss.html http://andrew.gibiansky.com/blog/haskell/haskell-gloss/ https://fumieval.github.io/rhythm-game-tutorial/ https://cdry.wordpress.com/2016/10/11/tetris-in-haskell-in-a-weekend/ https://blog.aas.sh/posts/2018-09-10-Making-A-Game-With-Haskell-And-Apecs/ http://keera.co.uk/blog/2013/03/19/creating-board-games-in-haskell/ https://www.youtube.com/watch?v=1MNTerD8IuI https://jshaskell.blogspot.com https://ocharles.org.uk/blog/posts/2013-08-18-asteroids-in-netwire.html https://prog21.dadgum.com/23.html https://github.com/meteficha/Hipmunk