Nice Games Club

"Please cheat, I don't care." Unlocks; Case Study (Mutazione/Later Alligator)

Informações:

Sinopsis

This week, Stephen is crowned the new king of transitions, Martha gets around to playing two games she'd been meaning to for awhile, and Mark briefly impersonates a saxophone. Unlocks 0:06:19 Stephen McGregor Category Game Design Stephen's unlock taxonomy: Achievement based: Do a thing, get unlock related to thing. Experience-based: Play the game, get a thing based on how much you’ve played. Loot-based: Play the game, get random thing. Currency-based: Earn in-game currency, pick an unlock to purchase. New Game+: Complete the game, get new content on second playthrough. Case Study (Mutazione/Later Alligator) 0:39:26 Martha Megarry