Rpg Design Panelcast

Episode 381: Law and Governance in Games

Informações:

Sinopsis

Recorded at Metatopia 2024 Presented by Jason Pitre Law, like game design, is fundamentally about guiding human behavior. If you don't want people to resolve their problems with axes, you create a rule saying axe-murder is not acceptable or find a way to prevent people from having axes. In this panel, we will discuss how games treat law, governance, and society and what lessons those real world subjects can hold for designers.