Sinopsis
Three Moves Ahead is the leading strategy game themed podcast on the internet. Every week a panel of knowledgeable gamers with strong opinions meets to talk about the strategy and war games of the day, design issues and games in the wider world.
Episodios
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Three Moves Ahead 569: Immortal Empires
31/08/2022 Duración: 01h13minLen, Rowan, Jon, and Kotaku's Luke Plunkett take the plunge into Total War: Warhammer 3's Immortal Empires beta. It's the fullest realization of the promise Creative Assembly made six years ago and one of the most ambitious strategy campaigns of all time. Did the madlads actually pull it off?
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Three Moves Ahead 568: Farthest Frontier
26/08/2022 Duración: 01h03minLen and Jon are joined again by UNC Chapel Hill's Dr. Bret Devereaux to discuss Farthest Frontier, a survival city-builder with an uncommon level of historical authenticity. From clearing brush to crop blights, the attention the devs have given to inflicting realistic suffering on our villagers captured our imagination. But does it hold up at this early stage of early access?
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Three Moves Ahead 567: Two Point Campus
13/08/2022 Duración: 01h04minLen and Jon are joined once again by Fanbyte's Mike Williams to talk about their semester abroad in Two Point Campus. Is the humor a bonus or a drawback? How is it, really, as a management game? And what exactly does the Scientography machine... do? We have written a thesis on all of these topics and are ready to defend it.
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Three Moves Ahead 566: RTS Esports and Stormgate
30/07/2022 Duración: 57minLen is joined by two special guests, Strategy Lead at Vortex Games Trent Murray and Head of Esports at Frost Giant Studios, Trevor "TorcH" Housten. From the glory days of Brood War in Korea to the modern era of "ded gaem", we go over the history of RTS esports, why it was overshadowed by other genres, and what the future may hold. In particular, Trevor has some insights to share on what Frost Giant is doing to create the first "social RTS."
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Three Moves Ahead 565: Strategic Command: American Civil War
22/07/2022 Duración: 01h20minRowan, Troy, and Ian Boudreau dig into Strategic Command: American Civil War. Taking a very high-level look at the conflict, the focus is much more on the operation than individual battles. It's an ambitious approach for a relatively small studio. Does it pass muster from serious Civil War buffs? And what about Ian?
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Three Moves Ahead 564: Company of Heroes 3 North Africa Interview
13/07/2022 Duración: 01h07minRob sits down with Company of Heroes 3 Lead Gameplay Designer Matt Philip and Senior Designer Will Ward to talk about the recently-released North Africa alpha, which you can play from today until July 19. The Deutsch Afrika Korps is the second German faction to be announced, so what sets them apart from the Wehrmacht? And how do you balance around player attention in a game where you're supposed to zoom in and admire the detail?
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Three Moves Ahead 563: Starship Troopers: Terran Command
01/07/2022 Duración: 53minLen is joined by Sin Vega to discuss Starship Troopers: Terran Command, a bug-splattering RTS that happens to be the first licensed Starship Troopers game in far longer than you may realize. And there's a bit more to it than just StarCraft or Dawn of War with a cult hit sci fi license tagged on, too. I feel like I can't make the "Would you like to know more?" joke again so I'll spare you all that.
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Three Moves Ahead 562: Songs of Conquest
25/06/2022 Duración: 52minLen and 3MA Radar Technician Mike are joined by Sports Business Journal's Jason Wilson to talk about Songs of Conquest, an early access aspiring successor to Heroes of Might and Magic. We've got frog men. We've got zombies. We've got Generic Human Fantasy Kingdom. Is it worth a look?
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Three Moves Ahead 561: Warhammer: 40,000: Chaos Gate: Daemonhunters
28/05/2022 Duración: 01h31minLen and Rowan are joined by Kotaku's Luke Plunkett and Twitch streamer Casey Explosion to talk about Warhammer 40,000: Chaos Gate: Daemonhunters, and also more than a little bit of Mechanicus since we seem to have slept on that one. Is this just XCOM with space marines? And why should you be paying attention to this, the 40,000th Warhammer 40,000 game to release just in the last decade alone?
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Three Moves Ahead 560: Old World Interview
20/05/2022 Duración: 01h04minLen and Jon are joined by Leyla and Soren Johnson to talk about Old World's Steam launch and its first big expansion. We got their thoughts on the Early Access process, figuring out how to depict historical cultures like the Hittites when sources are sparse, and where the ancient era 4X might go next.
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Three Moves Ahead 559: Off Duty - May 2022
15/05/2022 Duración: 01h24minLen and Rowan are joined by Fanbyte's Steven Strom to test fly a new episode format. Our usual episodes covering a specific game or digging deep on a single topic aren't going anywhere, but this week we're just sitting down to have a chat about what we've been playing and what's on our minds relating to the world of strategy games. Steven needs a new management game to sink their teeth into. Rowan has been moving and putting Civ through its paces on the Nintendo Switch. And Len has some good and bad news about class warfare. If you enjoyed the show this month, we always really appreciate your support over at Patreon.com/3ma
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Three Moves Ahead 558.5: Movie Night: Gettysburg (Patreon Preview)
01/05/2022 Duración: 01h34minOver on Waypoint I’ve spent about a month looking back at Sid Meier’s Gettysburg and teaching the game to the rest of the crew (with varying levels of success). But since I was already hip-deep in 90s Civil War culture, Troy and I decided it was time to tackle one of the films that we’ve been intending to discuss for years: 1993’s Gettysburg, directed by Ron Maxwell and bankrolled by Ted Turner. There are a lot of issues with Gettysburg. It’s evasive on the subject of slavery, wanting both to ennoble is white Union heroes by reminding us that theirs was an army of liberation but to not think too deeply on who was being liberated or from what. Because it is also a product of Lost Cause traditions where the conflict was predominantly one about culture, or as the foppish British observer in this story declares, the root of the conflict is the “different dreams” of its antagonists. Not pictured: the Confederate dream. It’s also a very incomplete military history of the battle of Gettysburg but this really stems
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Three Moves Ahead 558: Dune: Spice Wars Early Access
30/04/2022 Duración: 01h08minLen, Fraser, and Jon take a look at Shiro Games' Dune: Spice Wars, which just launched into early access. Is this the modern Dune RTS we've been waiting decades for? As it so happens, it ends up igniting an entirely different kind of war in our own ranks.
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Three Moves Ahead 557: Cantata Interview
25/04/2022 Duración: 01h09minWe explore our impact on the strategy game world as Jon sits down with creative director Kyle Kukshtel to talk about Cantata, an indie space tactics game directly inspired by a conversation we had on this very show almost a decade ago. So how exactly did our kvetching inspire the design of this project? How do you make a tactics game that isn't secretly just a puzzle game? And what was the thinking behind the very off-the-wall art style that got Cantata turned down by at least one publisher?
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Three Moves Ahead 556: Ethics in Strategy Games
15/04/2022 Duración: 01h44minRob and Rowan are joined this week by freelance writer Ruth Cassidy, whose article, "Ethically designing unethical worlds" (https://www.gamedeveloper.com/design/ethically-designing-unethical-worlds) inspired this week's topic. From eugenics in Crusader Kings to choosing between fundamentalism and fascism in Frostpunk, the games we play often put us in the position of someone who has to make some pretty horrifying decisions. How can designers best depict these elements in a way that lends them gravity, but doesn't seem to implicitly condone them? Is it even possible?
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Three Moves Ahead 555: Triangle Strategy
01/04/2022 Duración: 01h49minThis week, Rowan recruits Fanbyte's Mike Williams, freelance writer Kendal Erickson, and 3MA's Correspondent for All Things Three-Sided, Brian Smawley, to discuss Triangle Strategy. The Switch has had some sleeper strategy hits, and we're here to let you know if this one belongs among them. Beware of salt.
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Three Moves Ahead 554: Empires and Imperialism with Bret Devereaux
14/03/2022 Duración: 01h12minLen and Mike are joined once again by Dr. Bret Devereaux (@BretDevereaux), Visiting Lecturer in the Department of History at the University of North Carolina at Chapel Hill and author of the blog A Collection of Unmitigated Pedantry (acoup.blog). The topic this time around is Empires and Imperialism. What exactly makes an empire? How do strategy games model empires and the process of imperialism, and how could they potentially do better? Header Image: The "Ozymandias Collossus", Ramesseum, Luxor, Egypt by Charlie Phillips via Wikimedia Commons, Creative Commons Attribution 2.0
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Three Moves Ahead 553: Total War: Warhammer 3
01/03/2022 Duración: 02h01minLen, Rowan, Fraser, and Jon join forces on one episode for the first time in a long time to talk about Total War: Warhammer 3. With nine new factions, a new story-driven campaign, and a customizable daemon protagonist, it's an ambitious capstone to the trilogy. Pledge yourself to Podcast Undivided and find out how we think it stacks up.
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Three Moves Ahead 552: Crusader Kings 3: Royal Court
22/02/2022 Duración: 01h03minLen and Ian take a look at the first full expansion for Crusader Kings 3, and it's a chunky one. Royal Court adds a full 3D throne room and the ability to interact with your subjects at eye level for the first time. Forging new family heirlooms and new cultures. Has it reignited our interest in CK3?
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Three Moves Ahead 551: HighFleet
12/02/2022 Duración: 01h23minThis week, Jon and Rob dig in to what Rob has dubbed "yet another entry in the crowded Lunar Lander Bullet Hell Naval Wargame Roguelike Visual Novel genre." It's not an easy game to get into, so how did our boi go from cursing its very name to absolutely adoring it? What exactly is this game, anyway? And why should every good fleet commander read the manual?